wasm-game-of-life/tests/web.rs
2025-02-24 10:20:01 +01:00

48 lines
1.2 KiB
Rust

//! Test suite for the Web and headless browsers.
#![cfg(target_arch = "wasm32")]
extern crate wasm_bindgen_test;
use wasm_bindgen_test::*;
use wasm_game_of_life::Universe;
wasm_bindgen_test_configure!(run_in_browser);
#[wasm_bindgen_test]
fn pass() {
assert_eq!(1 + 1, 2);
}
#[cfg(test)]
pub fn input_spaceship() -> Universe {
let mut universe = Universe::new();
universe.set_width(6);
universe.set_height(6);
universe.set_cells(&[(1, 2), (2, 3), (3, 1), (3, 2), (3, 3)]);
universe
}
#[cfg(test)]
pub fn expected_spaceship() -> Universe {
let mut universe = Universe::new();
universe.set_width(6);
universe.set_height(6);
universe.set_cells(&[(2, 1), (2, 3), (3, 2), (3, 3), (4, 2)]);
universe
}
#[wasm_bindgen_test]
pub fn test_tick() {
// Let's create a smaller Universe with a small spaceship to test!
let mut input_universe = input_spaceship();
// This is what our spaceship should look like
// after one tick in our universe.
let expected_universe = expected_spaceship();
// Call `tick` and then see if the cells in the `Universe`s are the same.
input_universe.tick();
assert_eq!(&input_universe.get_cells(), &expected_universe.get_cells());
}