Working wasm game of life example
This commit is contained in:
134
src/lib.rs
Normal file
134
src/lib.rs
Normal file
@@ -0,0 +1,134 @@
|
||||
mod utils;
|
||||
|
||||
use std::fmt;
|
||||
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
#[wasm_bindgen]
|
||||
extern "C" {
|
||||
fn alert(s: &str);
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn greet(s: &str) {
|
||||
alert(&format!("Hello, {}!", s));
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
#[repr(u8)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum Cell {
|
||||
Dead = 0,
|
||||
Alive = 1,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub struct Universe {
|
||||
width: u32,
|
||||
height: u32,
|
||||
cells: Vec<Cell>,
|
||||
}
|
||||
|
||||
impl Universe {
|
||||
fn get_index(&self, row: u32, column: u32) -> usize {
|
||||
(row * self.width + column) as usize
|
||||
}
|
||||
|
||||
fn live_neighbor_count(&self, row: u32, column: u32) -> u8 {
|
||||
let mut count = 0;
|
||||
for delta_row in [self.height - 1, 0, 1].iter().cloned() {
|
||||
for delta_col in [self.width - 1, 0, 1].iter().cloned() {
|
||||
if delta_row == 0 && delta_col == 0 {
|
||||
continue;
|
||||
}
|
||||
|
||||
let neighbor_row = (row + delta_row) % self.height;
|
||||
let neighbor_col = (column + delta_col) % self.width;
|
||||
let idx = self.get_index(neighbor_row, neighbor_col);
|
||||
count += self.cells[idx] as u8;
|
||||
}
|
||||
}
|
||||
count
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
impl Universe {
|
||||
pub fn tick(&mut self) {
|
||||
let mut next = self.cells.clone();
|
||||
|
||||
for row in 0..self.height {
|
||||
for col in 0..self.width {
|
||||
let idx = self.get_index(row, col);
|
||||
let cell = self.cells[idx];
|
||||
let live_neighbors = self.live_neighbor_count(row, col);
|
||||
|
||||
let next_cell = match (cell, live_neighbors) {
|
||||
// Rule 1: Any live cell with fewer than two live neighbours
|
||||
// dies, as if caused by underpopulation.
|
||||
(Cell::Alive, x) if x < 2 => Cell::Dead,
|
||||
// Rule 2: Any live cell with two or three live neighbours
|
||||
// lives on to the next generation.
|
||||
(Cell::Alive, 2) | (Cell::Alive, 3) => Cell::Alive,
|
||||
// Rule 3: Any live cell with more than three live
|
||||
// neighbours dies, as if by overpopulation.
|
||||
(Cell::Alive, x) if x > 3 => Cell::Dead,
|
||||
// Rule 4: Any dead cell with exactly three live neighbours
|
||||
// becomes a live cell, as if by reproduction.
|
||||
(Cell::Dead, 3) => Cell::Alive,
|
||||
// All other cells remain in the same state.
|
||||
(otherwise, _) => otherwise,
|
||||
};
|
||||
|
||||
next[idx] = next_cell;
|
||||
}
|
||||
}
|
||||
|
||||
self.cells = next;
|
||||
}
|
||||
|
||||
pub fn new() -> Universe {
|
||||
let width = 64;
|
||||
let height = 64;
|
||||
|
||||
let cells = (0..width * height)
|
||||
.map(|i| {
|
||||
if i % 2 == 0 || i % 7 == 0 {
|
||||
Cell::Alive
|
||||
} else {
|
||||
Cell::Dead
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
Universe {
|
||||
width,
|
||||
height,
|
||||
cells,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render(&self) -> String {
|
||||
self.to_string()
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Universe {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for Universe {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
for line in self.cells.as_slice().chunks(self.width as usize) {
|
||||
for &cell in line {
|
||||
let symbol = if cell == Cell::Dead { '◻' } else { '◼' };
|
||||
write!(f, "{}", symbol)?;
|
||||
}
|
||||
writeln!(f)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
10
src/utils.rs
Normal file
10
src/utils.rs
Normal file
@@ -0,0 +1,10 @@
|
||||
pub fn set_panic_hook() {
|
||||
// When the `console_error_panic_hook` feature is enabled, we can call the
|
||||
// `set_panic_hook` function at least once during initialization, and then
|
||||
// we will get better error messages if our code ever panics.
|
||||
//
|
||||
// For more details see
|
||||
// https://github.com/rustwasm/console_error_panic_hook#readme
|
||||
#[cfg(feature = "console_error_panic_hook")]
|
||||
console_error_panic_hook::set_once();
|
||||
}
|
||||
Reference in New Issue
Block a user