y2024d18
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3450
y2024/resources/18_input.txt
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3450
y2024/resources/18_input.txt
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File diff suppressed because it is too large
Load Diff
27
y2024/src/bin/d18.rs
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27
y2024/src/bin/d18.rs
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@ -0,0 +1,27 @@
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use std::{fs, time::Instant};
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use utils::time::get_elapsed_string;
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use y2024::days::d18;
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fn main() {
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let now = Instant::now();
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println!("Part 1:");
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part1();
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println!("Ran in {}", get_elapsed_string(now.elapsed()));
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let now = Instant::now();
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println!("Part 2:");
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part2();
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println!("Ran in {}", get_elapsed_string(now.elapsed()));
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}
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fn part1() {
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let root = env!("CARGO_MANIFEST_DIR");
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let content = fs::read_to_string(format!("{root}/resources/18_input.txt")).unwrap();
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println!("{}", d18::process_part1(&content));
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}
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fn part2() {
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let root = env!("CARGO_MANIFEST_DIR");
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let content = fs::read_to_string(format!("{root}/resources/18_input.txt")).unwrap();
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println!("{}", d18::process_part2(&content));
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}
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294
y2024/src/days/d18.rs
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294
y2024/src/days/d18.rs
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@ -0,0 +1,294 @@
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use std::{collections::HashSet, error::Error};
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use itertools::Itertools;
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pub fn process_part1(input: &str) -> u32 {
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let falling_bytes = &input
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.lines()
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.map(|line| {
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let (x, y) = line.split_once(",").unwrap();
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(x.parse().unwrap(), y.parse().unwrap())
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})
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.collect_vec()[..1024];
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let y_walls = vec![GridTile::Wall; 73];
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let mut inner_rows = vec![GridTile::Path; 71];
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inner_rows.insert(0, GridTile::Wall);
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inner_rows.push(GridTile::Wall);
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let mut grid = vec![inner_rows; 71];
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grid.insert(0, y_walls.clone());
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grid.push(y_walls);
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simulate(grid, falling_bytes).unwrap()
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}
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fn simulate(mut grid: Vec<Vec<GridTile>>, falling_bytes: &[(usize, usize)]) -> Option<u32> {
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grid[1][1] = GridTile::Start;
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let height = grid.len();
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let width = grid[0].len();
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grid[height - 2][width - 2] = GridTile::End;
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falling_bytes.iter().for_each(|(x, y)| {
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grid[*y + 1][*x + 1] = GridTile::Wall;
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});
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let mut visited = HashSet::new();
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visited.insert((1, 1));
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let mut next_paths = vec![MazeRunner {
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coords: (1, 1),
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visited: visited.clone(),
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..Default::default()
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}];
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let mut arrived: Vec<MazeRunner> = Vec::new();
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while !next_paths.is_empty() {
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next_paths = next_paths
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.iter()
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.map(|maze_runner| {
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let mut paths = Vec::new();
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if let Some(path) = maze_runner.get_next(&grid, Direction::Up) {
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paths.push(path);
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}
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if let Some(path) = maze_runner.get_next(&grid, Direction::Down) {
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paths.push(path);
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}
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if let Some(path) = maze_runner.get_next(&grid, Direction::Left) {
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paths.push(path);
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}
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if let Some(path) = maze_runner.get_next(&grid, Direction::Right) {
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paths.push(path);
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}
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paths
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})
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.collect_vec()
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.concat();
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for (idx, maze_runner) in next_paths.clone().iter().enumerate().rev() {
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if maze_runner.visited.contains(&maze_runner.coords)
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|| visited.contains(&maze_runner.coords)
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{
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next_paths.remove(idx);
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continue;
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}
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visited.insert(maze_runner.coords);
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next_paths[idx].visited.insert(maze_runner.coords);
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if maze_runner.state == State::Arrived {
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let arrived_reindeer = next_paths.remove(idx);
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arrived.push(arrived_reindeer);
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}
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}
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}
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//let visited = arrived
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// .iter()
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// .map(|reindeer| {
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// reindeer
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// .visited
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// .iter()
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// .map(|(coords, _)| coords)
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// .collect_vec()
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// })
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// .collect_vec()
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// .concat();
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//visited.iter().unique().count()
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arrived.sort_by(|a_runner, b_runner| a_runner.visited.len().cmp(&b_runner.visited.len()));
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if let Some(arrived) = arrived.first() {
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log_maze(&grid, arrived);
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Some(arrived.visited.len() as u32 - 1)
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} else {
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None
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}
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}
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pub fn process_part2(input: &str) -> String {
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let falling_bytes = &input
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.lines()
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.map(|line| {
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let (x, y) = line.split_once(",").unwrap();
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(x.parse::<usize>().unwrap(), y.parse::<usize>().unwrap())
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})
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.collect_vec();
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let y_walls = vec![GridTile::Wall; 73];
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let mut inner_rows = vec![GridTile::Path; 71];
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inner_rows.insert(0, GridTile::Wall);
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inner_rows.push(GridTile::Wall);
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let mut grid = vec![inner_rows; 71];
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grid.insert(0, y_walls.clone());
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grid.push(y_walls);
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let mut num_bytes = 1025;
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while simulate(grid.clone(), &falling_bytes[..num_bytes]).is_some() {
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num_bytes += 1;
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}
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let (x, y) = falling_bytes[num_bytes - 1];
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format!("{x},{y}")
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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enum Direction {
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Up,
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Down,
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Left,
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Right,
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}
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#[derive(Debug, Default, Clone, PartialEq, Eq)]
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enum State {
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#[default]
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Going,
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Arrived,
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}
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#[derive(Debug, Default, Clone, PartialEq, Eq)]
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struct MazeRunner {
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coords: (usize, usize),
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visited: HashSet<(usize, usize)>,
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state: State,
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}
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impl MazeRunner {
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fn get_next(&self, grid: &[Vec<GridTile>], direction: Direction) -> Option<MazeRunner> {
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let tile = match direction {
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Direction::Up => grid[self.coords.1 - 1][self.coords.0],
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Direction::Down => grid[self.coords.1 + 1][self.coords.0],
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Direction::Right => grid[self.coords.1][self.coords.0 + 1],
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Direction::Left => grid[self.coords.1][self.coords.0 - 1],
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};
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let coords = match direction {
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Direction::Up => (self.coords.0, self.coords.1 - 1),
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Direction::Down => (self.coords.0, self.coords.1 + 1),
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Direction::Left => (self.coords.0 - 1, self.coords.1),
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Direction::Right => (self.coords.0 + 1, self.coords.1),
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};
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if tile == GridTile::Wall {
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None
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} else if tile == GridTile::End {
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Some(MazeRunner {
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state: State::Arrived,
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coords,
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..self.clone()
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})
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} else {
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Some(MazeRunner {
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coords,
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..self.clone()
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})
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}
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}
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}
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#[derive(Debug, Default, Clone, Copy, Hash, PartialEq, Eq)]
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enum GridTile {
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Wall,
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#[default]
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Path,
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Start,
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End,
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}
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impl TryFrom<char> for GridTile {
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type Error = Box<dyn Error>;
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fn try_from(value: char) -> std::result::Result<GridTile, Box<dyn Error>> {
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match value {
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'#' => Ok(Self::Wall),
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'.' => Ok(Self::Path),
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'S' => Ok(Self::Start),
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'E' => Ok(Self::End),
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_ => Err(Box::from(format!("{value} is not a valid tile"))),
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}
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}
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}
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fn log_maze(grid: &[Vec<GridTile>], maze_runner: &MazeRunner) {
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for (yidx, row) in grid.iter().enumerate() {
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for (xidx, tile) in row.iter().enumerate() {
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let contains = {
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maze_runner.visited.contains(&(xidx, yidx))
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|| maze_runner.visited.contains(&(xidx, yidx))
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|| maze_runner.visited.contains(&(xidx, yidx))
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|| maze_runner.visited.contains(&(xidx, yidx))
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};
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if contains && !(*tile == GridTile::Start || *tile == GridTile::End) {
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print!("O");
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} else if *tile == GridTile::Wall {
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print!("#");
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} else if *tile == GridTile::Path {
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print!(".");
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} else if *tile == GridTile::Start {
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print!("S");
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} else if *tile == GridTile::End {
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print!("E");
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}
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}
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println!();
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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const INPUT: &str = "5,4
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4,2
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4,5
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3,0
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2,1
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6,3
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2,4
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1,5
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0,6
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3,3
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2,6
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5,1
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1,2
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5,5
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2,5
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6,5
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1,4
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0,4
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6,4
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1,1
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6,1
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1,0
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0,5
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1,6
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2,0";
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#[test]
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fn part1() {
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let falling_bytes = &INPUT
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.lines()
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.map(|line| {
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let (x, y) = line.split_once(",").unwrap();
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(x.parse().unwrap(), y.parse().unwrap())
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})
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.collect_vec()[..12];
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let y_walls = vec![GridTile::Wall; 9];
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let mut inner_rows = vec![GridTile::Path; 7];
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inner_rows.insert(0, GridTile::Wall);
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inner_rows.push(GridTile::Wall);
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let mut grid = vec![inner_rows; 7];
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grid.insert(0, y_walls.clone());
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grid.push(y_walls);
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let result = simulate(grid, falling_bytes);
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assert_eq!(result, Some(22));
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}
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#[test]
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fn part2() {
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let falling_bytes = INPUT
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.lines()
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.map(|line| {
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let (x, y) = line.split_once(",").unwrap();
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(x.parse::<usize>().unwrap(), y.parse::<usize>().unwrap())
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})
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.collect_vec();
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let y_walls = vec![GridTile::Wall; 9];
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let mut inner_rows = vec![GridTile::Path; 7];
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inner_rows.insert(0, GridTile::Wall);
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inner_rows.push(GridTile::Wall);
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let mut grid = vec![inner_rows; 7];
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grid.insert(0, y_walls.clone());
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grid.push(y_walls);
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let mut num_bytes = 12;
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while simulate(grid.clone(), &falling_bytes[..num_bytes]).is_some() {
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num_bytes += 1;
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}
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let (x, y) = falling_bytes[num_bytes - 1];
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let result = format!("{x},{y}");
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assert_eq!(result, "6,1".to_string());
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}
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}
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@ -23,3 +23,5 @@ pub mod d15;
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pub mod d16;
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pub mod d16;
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pub mod d17;
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pub mod d17;
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pub mod d18;
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