y2024d20p1 really inefficient, got more efficient version now
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parent
a83cef34f0
commit
5ce4e2b51b
46
Cargo.lock
generated
46
Cargo.lock
generated
@ -11,6 +11,31 @@ dependencies = [
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"memchr",
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]
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[[package]]
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name = "crossbeam-deque"
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version = "0.8.6"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9dd111b7b7f7d55b72c0a6ae361660ee5853c9af73f70c3c2ef6858b950e2e51"
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dependencies = [
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"crossbeam-epoch",
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"crossbeam-utils",
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]
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[[package]]
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name = "crossbeam-epoch"
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version = "0.9.18"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "5b82ac4a3c2ca9c3460964f020e1402edd5753411d7737aa39c3714ad1b5420e"
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dependencies = [
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"crossbeam-utils",
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]
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[[package]]
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name = "crossbeam-utils"
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version = "0.8.21"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "d0a5c400df2834b80a4c3327b3aad3a4c4cd4de0629063962b03235697506a28"
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[[package]]
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name = "either"
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version = "1.13.0"
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@ -42,6 +67,26 @@ version = "2.7.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "78ca9ab1a0babb1e7d5695e3530886289c18cf2f87ec19a575a0abdce112e3a3"
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[[package]]
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name = "rayon"
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version = "1.10.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b418a60154510ca1a002a752ca9714984e21e4241e804d32555251faf8b78ffa"
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dependencies = [
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"either",
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"rayon-core",
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]
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[[package]]
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name = "rayon-core"
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version = "1.12.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1465873a3dfdaa8ae7cb14b4383657caab0b3e8a0aa9ae8e04b044854c8dfce2"
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dependencies = [
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"crossbeam-deque",
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"crossbeam-utils",
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]
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[[package]]
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name = "regex"
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version = "1.11.1"
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@ -129,6 +174,7 @@ name = "y2024"
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version = "0.1.0"
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dependencies = [
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"itertools",
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"rayon",
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"regex",
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"utils",
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]
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@ -23,3 +23,4 @@ utils = { path = "../utils" }
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itertools = "0.13.0"
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regex = "1.11.1"
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md5 = "0.7.0"
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rayon = "1.10"
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@ -7,3 +7,4 @@ edition = "2021"
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regex = "1.11.1"
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utils = { workspace = true }
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itertools = { workspace = true }
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rayon = { workspace = true }
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141
y2024/resources/20_input.txt
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141
y2024/resources/20_input.txt
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@ -0,0 +1,141 @@
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#.###.###########.#.#########.#########.###.#.###.#####.#.#####.###.#.#.###.#.#.#.#############.###.#.#.#.###########.#####.#.#.#######.###.#
|
||||
#...#...#.........#.###...###.......###.#...#.#...#...#.#.#...#.#...#.#.###.#.#.#.###...###...#.#...#.#.#...#...#...#.#.....#.#.#.....#.#...#
|
||||
###.###.#.#########.###.#.#########.###.#.###.#.###.#.#.#.#.#.#.#.###.#.###.#.#.#.###.#.###.#.#.#.###.#.###.#.#.#.#.#.#.#####.#.#.###.#.#.###
|
||||
###...#.#.........#.#...#...#.......#...#.#...#.#...#...#.#.#.#.#...#.#.....#.#.#.....#.#...#.#.#.#...#...#...#...#...#.......#...#...#.#...#
|
||||
#####.#.#########.#.#.#####.#.#######.###.#.###.#.#######.#.#.#.###.#.#######.#.#######.#.###.#.#.#.#####.#########################.###.###.#
|
||||
#.....#.........#...#.....#...#...#...#...#.#...#...#.....#.#.#...#...###.....#.....#...#.###...#.#.###...#...#...#...#.............###...#.#
|
||||
#.#############.#########.#####.#.#.###.###.#.#####.#.#####.#.###.#######.#########.#.###.#######.#.###.###.#.#.#.#.#.#.#################.#.#
|
||||
#.....#...#...#.......###.#.....#.#.###...#.#...#...#.....#.#.#...#.......#...#...#.#...#.....###.#.#...#...#...#.#.#.#.............#.....#.#
|
||||
#####.#.#.#.#.#######.###.#.#####.#.#####.#.###.#.#######.#.#.#.###.#######.#.#.#.#.###.#####.###.#.#.###.#######.#.#.#############.#.#####.#
|
||||
#.....#.#...#.......#.....#.#.....#...###...#...#.......#...#.#.###.#.....#.#.#.#.#.#...#...#...#...#...#.###...#.#.#.#...#...#.....#.#...#.#
|
||||
#.#####.###########.#######.#.#######.#######.#########.#####.#.###.#.###.#.#.#.#.#.#.###.#.###.#######.#.###.#.#.#.#.#.#.#.#.#.#####.#.#.#.#
|
||||
#.....#.#...........#...#...#.....#...#.......#...#.....#.....#...#...#...#.#.#.#.#.#.#...#.#...#.......#.....#.#...#...#...#.#.....#...#.#.#
|
||||
#####.#.#.###########.#.#.#######.#.###.#######.#.#.#####.#######.#####.###.#.#.#.#.#.#.###.#.###.#############.#############.#####.#####.#.#
|
||||
#.....#.#...........#.#.#...###...#...#...#...#.#.#.....#...#...#.###...#...#.#.#.#.#.#.#...#.#...#.....#.....#.............#.#...#.....#.#.#
|
||||
#.#####.###########.#.#.###.###.#####.###.#.#.#.#.#####.###.#.#.#.###.###.###.#.#.#.#.#.#.###.#.###.###.#.###.#############.#.#.#.#####.#.#.#
|
||||
#...#...#...........#.#...#.#...#...#...#...#...#.#.....###.#.#.#.#...#...###.#.#...#...#...#.#.#...###.#...#.#...#.....#...#...#.......#...#
|
||||
###.#.###.###########.###.#.#.###.#.###.#########.#.#######.#.#.#.#.###.#####.#.###########.#.#.#.#####.###.#.#.#.#.###.#.###################
|
||||
###.#...#...........#.#...#.#...#.#...#.#.........#.###.....#.#.#.#...#.....#.#...#.......#.#.#.#...#...#...#.#.#.#...#.#...###.............#
|
||||
###.###.###########.#.#.###.###.#.###.#.#.#########.###.#####.#.#.###.#####.#.###.#.#####.#.#.#.###.#.###.###.#.#.###.#.###.###.###########.#
|
||||
#...#...###.........#.#.....#...#...#...#.........#...#.#.....#.#.###...#...#.....#.....#...#.#.#...#...#...#.#.#.#...#...#.....#...#...#...#
|
||||
#.###.#####.#########.#######.#####.#############.###.#.#.#####.#.#####.#.#############.#####.#.#.#####.###.#.#.#.#.#####.#######.#.#.#.#.###
|
||||
#.....#.....#.....#...#.......#.....#...#.........#...#.#...###.#.#.....#.#...###.......#...#.#.#.#.....#...#...#.#.....#.#.......#.#.#.#...#
|
||||
#######.#####.###.#.###.#######.#####.#.#.#########.###.###.###.#.#.#####.#.#.###.#######.#.#.#.#.#.#####.#######.#####.#.#.#######.#.#.###.#
|
||||
#.......#...#.#...#.###...#...#.....#.#.#.......#...###...#.#...#.#.....#...#...#...#...#.#.#.#.#.#.....#.....#...#.....#.#.......#...#...#.#
|
||||
#.#######.#.#.#.###.#####.#.#.#####.#.#.#######.#.#######.#.#.###.#####.#######.###.#.#.#.#.#.#.#.#####.#####.#.###.#####.#######.#######.#.#
|
||||
#...#...#.#.#.#...#...#...#.#.....#...#.#.......#.....#...#.#.#...#.....#.......###.#.#.#.#...#.#.#...#.#.....#...#.....#...#.....#.....#.#.#
|
||||
###.#.#.#.#.#.###.###.#.###.#####.#####.#.###########.#.###.#.#.###.#####.#########.#.#.#.#####.#.#.#.#.#.#######.#####.###.#.#####.###.#.#.#
|
||||
#...#.#.#.#.#.#...#...#.....#.....#.....#.#.....#.....#.#...#.#...#.#...#.......#...#.#.#.....#.#.#.#...#...#...#.#.....#...#.......#...#...#
|
||||
#.###.#.#.#.#.#.###.#########.#####.#####.#.###.#.#####.#.###.###.#.#.#.#######.#.###.#.#####.#.#.#.#######.#.#.#.#.#####.###########.#######
|
||||
#...#.#.#.#.#.#...#.#.......#.....#.....#.#.#...#.....#.#.###...#.#.#.#.#.....#.#.#...#...#...#.#.#...#.....#.#...#.....#.#...#.......#...###
|
||||
###.#.#.#.#.#.###.#.#.#####.#####.#####.#.#.#.#######.#.#.#####.#.#.#.#.#.###.#.#.#.#####.#.###.#.###.#.#####.#########.#.#.#.#.#######.#.###
|
||||
#...#.#.#.#.#.#...#.#.#...#.......#...#.#.#.#...#...#.#.#.#...#...#...#.#.###.#.#.#.....#.#.#...#...#.#.....#.#...#...#.#.#.#.#...#.....#...#
|
||||
#.###.#.#.#.#.#.###.#.#.#.#########.#.#.#.#.###.#.#.#.#.#.#.#.#########.#.###.#.#.#####.#.#.#.#####.#.#####.#.#.#.#.#.#.#.#.#.###.#.#######.#
|
||||
#.#...#...#.#.#.#...#...#...#...#...#.#.#.#...#.#.#.#.#.#...#...#.......#...#.#.#...#...#.#.#.#.....#.#.....#.#.#...#.#.#.#.#...#...#...#...#
|
||||
#.#.#######.#.#.#.#########.#.#.#.###.#.#.###.#.#.#.#.#.#######.#.#########.#.#.###.#.###.#.#.#.#####.#.#####.#.#####.#.#.#.###.#####.#.#.###
|
||||
#.#...#.....#.#.#.#.........#.#.#...#.#.#.#...#.#.#.#.#.#...#...#...#...#...#.#.#...#.#...#.#.#.#.....#.....#.#.....#.#.#.#...#...#...#.#...#
|
||||
#.###.#.#####.#.#.#.#########.#.###.#.#.#.#.###.#.#.#.#.#.#.#.#####.#.#.#.###.#.#.###.#.###.#.#.#.#########.#.#####.#.#.#.###.###.#.###.###.#
|
||||
#.....#.......#...#...........#.....#...#...###...#...#...#...#####...#...###...#.....#.....#...#...........#.......#...#.....###...###.....#
|
||||
#############################################################################################################################################
|
27
y2024/src/bin/d20.rs
Normal file
27
y2024/src/bin/d20.rs
Normal file
@ -0,0 +1,27 @@
|
||||
use std::{fs, time::Instant};
|
||||
|
||||
use utils::time::get_elapsed_string;
|
||||
use y2024::days::d20;
|
||||
|
||||
fn main() {
|
||||
let now = Instant::now();
|
||||
println!("Part 1:");
|
||||
part1();
|
||||
println!("Ran in {}", get_elapsed_string(now.elapsed()));
|
||||
let now = Instant::now();
|
||||
println!("Part 2:");
|
||||
part2();
|
||||
println!("Ran in {}", get_elapsed_string(now.elapsed()));
|
||||
}
|
||||
|
||||
fn part1() {
|
||||
let root = env!("CARGO_MANIFEST_DIR");
|
||||
let content = fs::read_to_string(format!("{root}/resources/20_input.txt")).unwrap();
|
||||
println!("{}", d20::process_part1(&content));
|
||||
}
|
||||
|
||||
fn part2() {
|
||||
let root = env!("CARGO_MANIFEST_DIR");
|
||||
let content = fs::read_to_string(format!("{root}/resources/20_input.txt")).unwrap();
|
||||
println!("{}", d20::process_part2(&content));
|
||||
}
|
436
y2024/src/days/d20.rs
Normal file
436
y2024/src/days/d20.rs
Normal file
@ -0,0 +1,436 @@
|
||||
use std::{
|
||||
collections::{HashMap, HashSet},
|
||||
error::Error,
|
||||
sync::mpsc,
|
||||
};
|
||||
|
||||
use itertools::Itertools;
|
||||
use rayon::prelude::*;
|
||||
|
||||
pub fn process_part1(input: &str) -> u32 {
|
||||
simulate_all_2(input, 100).values().copied().sum()
|
||||
//simulate_all(input)
|
||||
// .iter()
|
||||
// .map(
|
||||
// |(time_saved, count)| {
|
||||
// if *time_saved >= 100 {
|
||||
// *count
|
||||
// } else {
|
||||
// 0
|
||||
// }
|
||||
// },
|
||||
// )
|
||||
// .sum()
|
||||
}
|
||||
|
||||
fn simulate_all(input: &str) -> HashMap<u32, u32> {
|
||||
let mut cheats = Vec::new();
|
||||
let mut start = (0, 0);
|
||||
let grid = input
|
||||
.lines()
|
||||
.enumerate()
|
||||
.map(|(yidx, row)| {
|
||||
row.chars()
|
||||
.enumerate()
|
||||
.map(|(xidx, chara)| {
|
||||
let tile = GridTile::try_from(chara).unwrap();
|
||||
if tile == GridTile::Start {
|
||||
start = (xidx, yidx);
|
||||
}
|
||||
tile
|
||||
})
|
||||
.collect_vec()
|
||||
})
|
||||
.collect_vec();
|
||||
grid[1..grid.len() - 1]
|
||||
.iter()
|
||||
.enumerate()
|
||||
.for_each(|(yidx, row)| {
|
||||
row[1..row.len() - 1]
|
||||
.iter()
|
||||
.enumerate()
|
||||
.for_each(|(xidx, tile)| {
|
||||
if *tile == GridTile::Wall && cheatable(&grid, (xidx + 1, yidx + 1)) {
|
||||
cheats.push((xidx + 1, yidx + 1));
|
||||
}
|
||||
});
|
||||
});
|
||||
let mut saved = HashMap::new();
|
||||
|
||||
let no_cheat = simulate(grid.clone(), start, None).unwrap();
|
||||
let (tx, rx) = mpsc::channel();
|
||||
cheats.into_par_iter().for_each(|cheat| {
|
||||
let cheat = simulate(grid.clone(), start, Some(cheat)).unwrap();
|
||||
let time_saved = no_cheat - cheat;
|
||||
let _ = tx.send(time_saved);
|
||||
});
|
||||
drop(tx);
|
||||
while let Ok(time_saved) = rx.recv() {
|
||||
saved
|
||||
.entry(time_saved)
|
||||
.and_modify(|count| *count += 1)
|
||||
.or_insert(1);
|
||||
}
|
||||
saved
|
||||
}
|
||||
|
||||
fn cheatable(grid: &[Vec<GridTile>], wall_position: (usize, usize)) -> bool {
|
||||
let above = grid
|
||||
.get(wall_position.1 - 1)
|
||||
.map(|above_row| above_row[wall_position.0]);
|
||||
let below = grid
|
||||
.get(wall_position.1 + 1)
|
||||
.map(|below_row| below_row[wall_position.0]);
|
||||
let left = grid[wall_position.1].get(wall_position.0 - 1).copied();
|
||||
let right = grid[wall_position.1].get(wall_position.0 + 1).copied();
|
||||
[above, below, left, right]
|
||||
.iter()
|
||||
.map(|tile| {
|
||||
if let Some(tile) = tile {
|
||||
match tile {
|
||||
GridTile::Wall => 0,
|
||||
GridTile::Path | GridTile::Start | GridTile::End => 1,
|
||||
}
|
||||
} else {
|
||||
0
|
||||
}
|
||||
})
|
||||
.sum::<u32>()
|
||||
>= 2
|
||||
}
|
||||
|
||||
fn simulate(
|
||||
mut grid: Vec<Vec<GridTile>>,
|
||||
start: (usize, usize),
|
||||
cheat: Option<(usize, usize)>,
|
||||
) -> Option<u32> {
|
||||
if let Some(cheat) = cheat {
|
||||
grid[cheat.1][cheat.0] = GridTile::Path;
|
||||
}
|
||||
let mut visited = HashSet::new();
|
||||
visited.insert(start);
|
||||
let mut next_paths = vec![MazeRunner {
|
||||
coords: start,
|
||||
visited: visited.clone(),
|
||||
..Default::default()
|
||||
}];
|
||||
let mut arrived: Vec<MazeRunner> = Vec::new();
|
||||
while !next_paths.is_empty() {
|
||||
next_paths = next_paths
|
||||
.iter()
|
||||
.map(|maze_runner| {
|
||||
let mut paths = Vec::new();
|
||||
if let Some(path) = maze_runner.get_next(&grid, Direction::Up) {
|
||||
paths.push(path);
|
||||
}
|
||||
if let Some(path) = maze_runner.get_next(&grid, Direction::Down) {
|
||||
paths.push(path);
|
||||
}
|
||||
if let Some(path) = maze_runner.get_next(&grid, Direction::Left) {
|
||||
paths.push(path);
|
||||
}
|
||||
if let Some(path) = maze_runner.get_next(&grid, Direction::Right) {
|
||||
paths.push(path);
|
||||
}
|
||||
paths
|
||||
})
|
||||
.collect_vec()
|
||||
.concat();
|
||||
for (idx, maze_runner) in next_paths.clone().iter().enumerate().rev() {
|
||||
if maze_runner.visited.contains(&maze_runner.coords)
|
||||
|| visited.contains(&maze_runner.coords)
|
||||
{
|
||||
next_paths.remove(idx);
|
||||
continue;
|
||||
}
|
||||
visited.insert(maze_runner.coords);
|
||||
next_paths[idx].visited.insert(maze_runner.coords);
|
||||
if maze_runner.state == State::Arrived {
|
||||
let arrived_reindeer = next_paths.remove(idx);
|
||||
arrived.push(arrived_reindeer);
|
||||
}
|
||||
//log_maze(&grid, maze_runner);
|
||||
}
|
||||
}
|
||||
arrived.sort_by(|a_runner, b_runner| a_runner.visited.len().cmp(&b_runner.visited.len()));
|
||||
arrived
|
||||
.first()
|
||||
.map(|arrived| arrived.visited.len() as u32 - 1)
|
||||
}
|
||||
|
||||
pub fn process_part2(input: &str) -> u32 {
|
||||
simulate_all_2(input, 100).values().copied().sum()
|
||||
}
|
||||
|
||||
fn simulate_all_2(input: &str, time_to_saved: usize) -> HashMap<u32, u32> {
|
||||
let mut cheats = Vec::new();
|
||||
let mut start = (0, 0);
|
||||
let grid = input
|
||||
.lines()
|
||||
.enumerate()
|
||||
.map(|(yidx, row)| {
|
||||
row.chars()
|
||||
.enumerate()
|
||||
.map(|(xidx, chara)| {
|
||||
let tile = GridTile::try_from(chara).unwrap();
|
||||
if tile == GridTile::Start {
|
||||
start = (xidx, yidx);
|
||||
}
|
||||
tile
|
||||
})
|
||||
.collect_vec()
|
||||
})
|
||||
.collect_vec();
|
||||
grid[1..grid.len() - 1]
|
||||
.iter()
|
||||
.enumerate()
|
||||
.for_each(|(yidx, row)| {
|
||||
row[1..row.len() - 1]
|
||||
.iter()
|
||||
.enumerate()
|
||||
.for_each(|(xidx, tile)| {
|
||||
if *tile == GridTile::Wall && cheatable(&grid, (xidx + 1, yidx + 1)) {
|
||||
cheats.push((xidx + 1, yidx + 1));
|
||||
}
|
||||
});
|
||||
});
|
||||
let no_cheat = simulate_2(&grid, start);
|
||||
let mut saved = HashMap::new();
|
||||
for (tile_idx, tile) in no_cheat[..no_cheat.len() - time_to_saved]
|
||||
.iter()
|
||||
.enumerate()
|
||||
{
|
||||
for (cheat_idx, cheat) in no_cheat[tile_idx + time_to_saved..].iter().enumerate() {
|
||||
let manhattan = tile.0.abs_diff(cheat.0) + tile.1.abs_diff(cheat.1);
|
||||
if manhattan <= 2 {
|
||||
let time_saved = (time_to_saved + cheat_idx).saturating_sub(2);
|
||||
if time_saved != 0 {
|
||||
saved
|
||||
.entry(time_saved as u32)
|
||||
.and_modify(|count| *count += 1)
|
||||
.or_insert(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
saved
|
||||
}
|
||||
|
||||
fn simulate_2(grid: &[Vec<GridTile>], start: (usize, usize)) -> Vec<(usize, usize)> {
|
||||
let mut visited = HashSet::new();
|
||||
visited.insert(start);
|
||||
let mut next_paths = vec![MazeRunner {
|
||||
coords: start,
|
||||
visited: visited.clone(),
|
||||
..Default::default()
|
||||
}];
|
||||
let mut visited = Vec::new();
|
||||
visited.push(start);
|
||||
let mut arrived: Vec<MazeRunner> = Vec::new();
|
||||
while !next_paths.is_empty() {
|
||||
next_paths = next_paths
|
||||
.iter()
|
||||
.map(|maze_runner| {
|
||||
let mut paths = Vec::new();
|
||||
if let Some(path) = maze_runner.get_next(grid, Direction::Up) {
|
||||
paths.push(path);
|
||||
}
|
||||
if let Some(path) = maze_runner.get_next(grid, Direction::Down) {
|
||||
paths.push(path);
|
||||
}
|
||||
if let Some(path) = maze_runner.get_next(grid, Direction::Left) {
|
||||
paths.push(path);
|
||||
}
|
||||
if let Some(path) = maze_runner.get_next(grid, Direction::Right) {
|
||||
paths.push(path);
|
||||
}
|
||||
paths
|
||||
})
|
||||
.collect_vec()
|
||||
.concat();
|
||||
for (idx, maze_runner) in next_paths.clone().iter().enumerate().rev() {
|
||||
if maze_runner.visited.contains(&maze_runner.coords)
|
||||
|| visited.contains(&maze_runner.coords)
|
||||
{
|
||||
next_paths.remove(idx);
|
||||
continue;
|
||||
}
|
||||
visited.push(maze_runner.coords);
|
||||
next_paths[idx].visited.insert(maze_runner.coords);
|
||||
if maze_runner.state == State::Arrived {
|
||||
let arrived_reindeer = next_paths.remove(idx);
|
||||
arrived.push(arrived_reindeer);
|
||||
}
|
||||
//log_maze(&grid, maze_runner);
|
||||
}
|
||||
}
|
||||
visited
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
enum Direction {
|
||||
Up,
|
||||
Down,
|
||||
Left,
|
||||
Right,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Clone, PartialEq, Eq)]
|
||||
enum State {
|
||||
#[default]
|
||||
Going,
|
||||
Arrived,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Clone, PartialEq, Eq)]
|
||||
struct MazeRunner {
|
||||
coords: (usize, usize),
|
||||
visited: HashSet<(usize, usize)>,
|
||||
state: State,
|
||||
}
|
||||
|
||||
impl MazeRunner {
|
||||
fn get_next(&self, grid: &[Vec<GridTile>], direction: Direction) -> Option<MazeRunner> {
|
||||
let tile = match direction {
|
||||
Direction::Up => grid[self.coords.1 - 1][self.coords.0],
|
||||
Direction::Down => grid[self.coords.1 + 1][self.coords.0],
|
||||
Direction::Right => grid[self.coords.1][self.coords.0 + 1],
|
||||
Direction::Left => grid[self.coords.1][self.coords.0 - 1],
|
||||
};
|
||||
let coords = match direction {
|
||||
Direction::Up => (self.coords.0, self.coords.1 - 1),
|
||||
Direction::Down => (self.coords.0, self.coords.1 + 1),
|
||||
Direction::Left => (self.coords.0 - 1, self.coords.1),
|
||||
Direction::Right => (self.coords.0 + 1, self.coords.1),
|
||||
};
|
||||
if tile == GridTile::Wall {
|
||||
None
|
||||
} else if tile == GridTile::End {
|
||||
Some(MazeRunner {
|
||||
state: State::Arrived,
|
||||
coords,
|
||||
..self.clone()
|
||||
})
|
||||
} else {
|
||||
Some(MazeRunner {
|
||||
coords,
|
||||
..self.clone()
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Clone, Copy, Hash, PartialEq, Eq)]
|
||||
enum GridTile {
|
||||
Wall,
|
||||
#[default]
|
||||
Path,
|
||||
Start,
|
||||
End,
|
||||
}
|
||||
|
||||
impl TryFrom<char> for GridTile {
|
||||
type Error = Box<dyn Error>;
|
||||
|
||||
fn try_from(value: char) -> std::result::Result<GridTile, Box<dyn Error>> {
|
||||
match value {
|
||||
'#' => Ok(Self::Wall),
|
||||
'.' => Ok(Self::Path),
|
||||
'S' => Ok(Self::Start),
|
||||
'E' => Ok(Self::End),
|
||||
_ => Err(Box::from(format!("{value} is not a valid tile"))),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn log_maze(grid: &[Vec<GridTile>], maze_runner: &MazeRunner) {
|
||||
for (yidx, row) in grid.iter().enumerate() {
|
||||
for (xidx, tile) in row.iter().enumerate() {
|
||||
let contains = {
|
||||
maze_runner.visited.contains(&(xidx, yidx))
|
||||
|| maze_runner.visited.contains(&(xidx, yidx))
|
||||
|| maze_runner.visited.contains(&(xidx, yidx))
|
||||
|| maze_runner.visited.contains(&(xidx, yidx))
|
||||
};
|
||||
if contains && !(*tile == GridTile::Start || *tile == GridTile::End) {
|
||||
print!("O");
|
||||
} else if *tile == GridTile::Wall {
|
||||
print!("#");
|
||||
} else if *tile == GridTile::Path {
|
||||
print!(".");
|
||||
} else if *tile == GridTile::Start {
|
||||
print!("S");
|
||||
} else if *tile == GridTile::End {
|
||||
print!("E");
|
||||
}
|
||||
}
|
||||
println!();
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use std::time::Instant;
|
||||
|
||||
use utils::time::get_elapsed_string;
|
||||
|
||||
use super::*;
|
||||
|
||||
const INPUT: &str = "###############
|
||||
#...#...#.....#
|
||||
#.#.#.#.#.###.#
|
||||
#S#...#.#.#...#
|
||||
#######.#.#.###
|
||||
#######.#.#...#
|
||||
#######.#.###.#
|
||||
###..E#...#...#
|
||||
###.#######.###
|
||||
#...###...#...#
|
||||
#.#####.#.###.#
|
||||
#.#...#.#.#...#
|
||||
#.#.#.#.#.#.###
|
||||
#...#...#...###
|
||||
###############";
|
||||
|
||||
#[test]
|
||||
fn part1() {
|
||||
let now = Instant::now();
|
||||
println!("Test 1:");
|
||||
let result = simulate_all(INPUT);
|
||||
result
|
||||
.iter()
|
||||
.sorted_by(|a, b| a.0.cmp(b.0))
|
||||
.for_each(|(saved, count)| {
|
||||
println!("There are {count} cheats that saved {saved} picoseconds");
|
||||
});
|
||||
println!("Ran in {}", get_elapsed_string(now.elapsed()));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn part1_fast() {
|
||||
let now = Instant::now();
|
||||
println!("Test 2:");
|
||||
let result = simulate_all_2(INPUT, 0);
|
||||
result
|
||||
.iter()
|
||||
.sorted_by(|a, b| a.0.cmp(b.0))
|
||||
.for_each(|(saved, count)| {
|
||||
println!("There are {count} cheats that saved {saved} picoseconds");
|
||||
});
|
||||
println!("Ran in {}", get_elapsed_string(now.elapsed()));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn part2() {
|
||||
let now = Instant::now();
|
||||
println!("Test 2:");
|
||||
let result = simulate_all_2(INPUT, 2);
|
||||
result
|
||||
.iter()
|
||||
.sorted_by(|a, b| a.0.cmp(b.0))
|
||||
.for_each(|(saved, count)| {
|
||||
println!("There are {count} cheats that saved {saved} picoseconds");
|
||||
});
|
||||
println!("Ran in {}", get_elapsed_string(now.elapsed()));
|
||||
}
|
||||
}
|
@ -27,3 +27,5 @@ pub mod d17;
|
||||
pub mod d18;
|
||||
|
||||
pub mod d19;
|
||||
|
||||
pub mod d20;
|
||||
|
Loading…
Reference in New Issue
Block a user